Senior Product Designer · New York, NY

MIGUEL
TORO

Craft-driven design for
systems that scale.

I turn complex product problems into clear, scalable experiences and more efficient ways of working. I connect strategy, UX, systems, and delivery to reduce ambiguity, strengthen execution, and create solutions that scale beyond a single release.

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Product Strategy
Product Discovery
UX/UI Design
Design Systems
Systems Thinking
Interaction Design
User Research
Information Architecture
Accessibility
Cross-Functional Leadership
LEGO Systems Architect
Sudoku Master
Product Strategy
Product Discovery
UX/UI Design
Design Systems
Systems Thinking
Interaction Design
User Research
Information Architecture
Accessibility
Cross-Functional Leadership
LEGO Systems Architect
Sudoku Master

End-to-end
ownership

Five projects shaped by real constraints, cross-functional collaboration, and decisions that had to hold up through delivery.

01
Mobile App Community / Networking Trust + Privacy Launched 2026
ASCAP CONNECTIONS

A verified networking and collaboration experience for music creators, designed around trust, privacy, professional context, and member-controlled connection.

02
Web · Content Platform Design Systems CMS Governance Launched 2026
ASCAP SOUND ADVICE

A redesigned music education hub built around clearer information hierarchy, reusable components, and a governance system that teams can maintain without design drift.

03
B2B SaaS Website Strategy Research + Systems Launched 2021
BLUECORE
WEBSITE

A website redesign for retail marketing leaders that improved product clarity, strengthened page hierarchy, and created reusable patterns for future growth.

04
Web App · Logistics Operational UX Workflow Design
RELAY
DELIVERY

A courier operations redesign that made order status, prioritization, and support actions easier for restaurant teams working under time pressure.

05
Mobile · Beauty Tech AI + Personalization User Trust
L'ORÉAL
MAKEUP AI

A facial-analysis makeup recommendation prototype focused on personalization, user trust, inclusivity, and clearer control over AI-generated recommendations.

The designer
behind the work

I design products that make complexity feel manageable. My work sits between product strategy, user experience, systems thinking, and execution, turning ambiguity into clear decisions, scalable systems, and more efficient ways of working.

At ASCAP, I lead end-to-end design across mobile and web initiatives, working closely with product, engineering, vendors, legal, and marketing. I'm especially interested in ambiguous problems where the work is not just designing a screen, but defining the system, clarifying the decision, and making the experience easier to build and maintain.

Across my roles, I moved between large website redesigns, workflow-heavy products, and new product concepts. That range sharpened how I enter unfamiliar problem spaces: get to the signal quickly, make tradeoffs explicit, and create enough structure for teams to move with confidence.

AI has expanded how I explore, prototype, and evaluate ideas, but the value still comes from knowing what problem is worth solving and what should actually ship.

Outside work, I'm usually playing guitar, going to live shows, traveling, building LEGO, or doing a Sudoku that I should have stopped twenty minutes ago.

Experience
2024—
Now
Senior Product Designer
ASCAP · New York, NY
2023—24
Product Designer
Freelance · New York, NY
2021—23
Digital Designer, UX/UI Focus
Bluecore · New York, NY
2019—21
UX/UI Designer
Freelance · New York, NY
2018—19
Junior Designer
Alkosto S.A. · Bogotá, Colombia
2016—18
Product Designer
Freelance · Bogotá, Colombia

Process as
practice

Design is decision-making under constraints. My process is built to reduce ambiguity, align teams, protect quality, and leave behind systems that make the next decision easier.

01
DIAGNOSE

I start with research, heuristics, behavioral data, and context to separate symptoms from the actual problem.

02
ALIGN

I make the problem, constraints, tradeoffs, and success criteria explicit before execution introduces more ambiguity.

03
BUILD

I design the experience and the system around it: flows, components, states, edge cases, responsive behavior, and the guidance needed to build it well.

04
PROVE

I validate through testing, analytics, QA, and post-launch evidence, then use what we learn to improve both the product and the process.

Find me